/**
 * Game Switcher Component Styles
 * Bottom-left corner controls for switching between game types
 */

/* ==================== */
/* BOTTOM LEFT PANEL    */
/* ==================== */

.bottom-left-panel {
    position: fixed;
    bottom: var(--space-md);
    left: var(--space-md);
    z-index: var(--z-controls);

    display: flex;
    flex-direction: column;
    gap: var(--space-sm);

    /* iOS safe area */
    padding-left: var(--safe-left);
    padding-bottom: max(var(--space-sm), var(--safe-bottom));
}

/* ==================== */
/* PROBLEM COUNTER      */
/* ==================== */

.bottom-left-panel .problem-counter {
    font-size: var(--body-size);
    font-weight: var(--weight-bold);
    color: var(--text-dark);
    background: transparent;
    /* Removed background */
    padding: var(--space-xs) var(--space-md);
    /* border-radius: var(--radius-md); */
    /* box-shadow: var(--shadow-md); */
    text-align: center;
    white-space: nowrap;
    text-shadow: 1px 1px 0 rgba(255, 255, 255, 0.5);
    /* Added readability shadow */
}

/* ==================== */
/* GAME SWITCHER        */
/* ==================== */

.game-switcher {
    display: flex;
    flex-direction: row;
    gap: var(--space-xs);
    background: transparent;
    /* Removed background */
    padding: var(--space-xs);
    /* border-radius: var(--radius-md); */
    /* box-shadow: var(--shadow-md); */
}

/* ==================== */
/* GAME TYPE BUTTONS    */
/* ==================== */

.game-type-btn {
    padding: var(--space-xs) var(--space-sm);
    font-size: var(--small-size);
    font-weight: 800;
    /* Extra Bold */
    font-family: 'Comic Sans MS', 'Chalkboard SE', sans-serif;
    /* Cartoon Font */
    color: var(--text-secondary);
    background: white;
    border: 2px solid #ccc;
    border-bottom: 4px solid #bbb;
    /* pseudo-3D */
    border-radius: 20px;
    /* Pill Shape */
    cursor: pointer;
    transition: all 0.1s ease;
    white-space: nowrap;

    /* Touch friendly */
    min-width: 80px;
    min-height: 40px;
}

.game-type-btn:hover {
    transform: translateY(-2px);
    box-shadow: 0 4px 8px rgba(0, 0, 0, 0.1);
}

.game-type-btn:active {
    transform: translateY(2px);
    border-bottom-width: 2px;
    box-shadow: none;
}

/* Active/Current game type */
.game-type-btn--active {
    color: white;
    text-shadow: 0 1px 2px rgba(0, 0, 0, 0.2);
    border: 2px solid rgba(0, 0, 0, 0.1);
    border-bottom: 4px solid rgba(0, 0, 0, 0.2);
}

.game-type-btn--active:hover {
    transform: translateY(-1px);
}

/* Individual game type colors - BRIGHTER CART_OON COLORS */
.game-type-btn[data-game="anomaly"].game-type-btn--active {
    background: linear-gradient(to bottom, #FF8A80, #E57373);
    border-color: #D32F2F;
}

.game-type-btn[data-game="analogy"].game-type-btn--active {
    background: linear-gradient(to bottom, #64B5F6, #42A5F5);
    border-color: #1976D2;
}

.game-type-btn[data-game="antithesis"].game-type-btn--active {
    background: linear-gradient(to bottom, #81C784, #66BB6A);
    border-color: #388E3C;
}

.game-type-btn[data-game="antinomy"].game-type-btn--active {
    background: linear-gradient(to bottom, #FFB74D, #FFA726);
    border-color: #F57C00;
}

/* ==================== */
/* RESPONSIVE           */
/* ==================== */

@media (max-width: 768px) {
    .bottom-left-panel {
        bottom: calc(var(--controls-bottom) + 70px);
        left: var(--space-sm);
    }

    .game-switcher {
        flex-direction: column;
    }

    .game-type-btn {
        min-width: 60px;
        font-size: calc(var(--small-size) * 0.9);
    }
}

/* Hide on very small screens during gameplay */
@media (max-width: 480px) {
    .game-switcher {
        display: none;
    }
}